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How to populate any site in one click with area placement

Guides
Rendering Tips

Populate large or irregular outdoor spaces without hand-placing a single item

Jun 15, 2026

Cover more ground, in less time

Need instant site context without hand-placing thousands of items?

The new area placement tool in Lumion Pro lets you populate any large or irregular outdoor space with up to 5,000 nature items across 20 asset types. Select your area, choose what to scatter, then place everything in one click.

Here's how it works, step by step.

Select and populate an area

Target the exact ground you want by selecting a surface, or a group of surfaces, based on the assigned material. This makes the tool especially useful for lawns, planting beds, slopes, and plazas, where you'd otherwise need to place items by hand across an uneven or repetitive area.

Before you commit, you'll see a clear preview with improved spacing and orientation, so you always know what you're about to place before it's added to the scene.

💡 Tip: Group surfaces that share the same material first, so one selection captures the full area you want to cover.

Draw any shape. Fill it instantly.

For areas that don't map neatly to an existing surface or material, sketch an irregular area directly in your scene. Drag its corners, add points to trace tighter curves, or smooth things out for a more organic outline. The tool generates a live preview at the density you need, complete with a running object count, so you can judge coverage before anything is placed.

When you're happy with the preview, place everything at once. The tool keeps placement clean and contained, so your vegetation stays inside the shape you've drawn and your edges stay crisp.

💡 Tip: Use this method for organic, non-rectangular areas, like a curved planting bed or a site boundary that follows a property line.

Mix species and control spacing

Populate a single area with more than one asset at once, blend grass, flowers, and trees together for a look that feels grown-in rather than placed. Then fine-tune how natural the result feels: control weight and collision per item type to balance trees and underbrush, reduce overlap, and keep every asset neatly distributed, even at higher densities.

This step is quick to adjust and intuitive to dial in, helping you land a polished, natural-looking result faster than placing and repositioning items manually.

💡 Tip: Adjust weight and collision settings gradually and re-check the preview after each change, rather than placing and correcting afterward.

Why it's worth using

The area placement tool removes the need for hand-placing individual trees, shrubs, and ground cover, with a workflow built for scale. It's a natural fit for landscaping-heavy scenes: think mixed planting zones with several species at once, sprawling grass or ground-cover areas, and layered forest undergrowth with natural-looking tree clustering.

Whether you're greening a large landscape plan or filling in site context around a building, you can go from an empty surface to a fully populated, natural-looking scene in a fraction of the time.

Try it on a project today

Explore the area placement tool and the rest of what's new in Lumion Pro with a free 14-day trial.

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